Rube Goldberg Machine
This is my first Unity exercise creating a Rube Goldberg machine without any code. With use of just basic geometries, it utilizes the physics engine to create a domino that I tried to spell "hi" at the end. I tried integrating color, physic material (bounciness), rigid bodies, and constrains. It was a challenging first exercise but I hope to improve with the coming weeks! Build is available on Windows/iOS/WebGL.
Comments
Log in with itch.io to leave a comment.
I love the colors and how you calculated the position of all objects!
I love your use of level design and having multiple objects be the triggers for the Rube Goldberg Machine. On a side note, the Mac port cannot be opened.