This is my first Unity exercise creating a Rube Goldberg machine without any code. With use of just basic geometries, it utilizes the physics engine to create a domino that I tried to spell "hi" at the end.  I tried integrating color, physic material (bounciness), rigid bodies, and constrains. It was a challenging first exercise but I hope to improve with the coming weeks! Build is available on Windows/iOS/WebGL.

StatusReleased
PlatformsWindows, macOS, HTML5
Authorybae
Made withUnity

Download

Download
GoldbergWindows.zip 20 MB
Download
GoldbergMac.zip 20 MB

Comments

Log in with itch.io to leave a comment.

I love the colors and how you calculated the position of all objects!

(1 edit)

I love your use of level design and having multiple objects be the triggers for the Rube Goldberg Machine. On a side note, the Mac port cannot be opened.